A lot People nowadays love computer games. Some like RPG type of games some like strategic type. But in order for us to enjoy the game, we should have the best quality of video cards. PC games require graphic cards/video cards that are compatible and suitable for the game's graphic requirements. The video cards posted below are the top 3 video cards for gaming based on some surveys I saw in the web.
Now its up to you which one is the best.
Nvidia Geforce 9800GTX Specifications
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- 65nm process technology at TSMC.
- Over one billion transistors.
- Second Generation Unified Shader Architecture.
- Double precsion support (FP64).
- GPGPU native.
- Over one TeraFLOPS of shader processing power.
- MADD+ADD configuration for the shader untis (2+1 FLOPS=3 FLOPS per ALU)
- Fully Scalar design.
- 512-bit memory interface.
- 1024MB GDDR4 graphics memory.
- DirectX 10.1 support.
- OpenGL 3.0 Support.
- eDRAM die for "FREE 4xAA".
- built in Audio Chip.
- built in tesselation unit (in the graphics core"
- Improved AA and AF quality levels
NVIDIA GeForce 8800 GT
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-Fabrication: 65nm
-Number of Transistors: 754 Million
-Core Clock (Includes dispatch, texture units and ROPs): 600MHz
-Shader Clock (Stream Processors): 1.5GHz
-Stream Processors: 12
-Memory Clock: 900MHz (1800 DDR)
-Memory Interface: 256-bit
-Memory Bandwidth: 57.6 GBps
-Frame Buffer Size: 512 MB
-ROPs: 16
-Texture Fill Rate (Billions of bilinear filtered texels/s): 33.6 GT/s
-HDCP Support: Yes
-HDMI Support: Yes
-Connectors:
-2xDual-Link DVI-I
-7-Pin TV Out
-RAMDACS: 400MHz
-Bus Technology: PCI Express 2.0
-Max Board Power: 110 Watts
-Graphics Processing Unit - NVIDIA® GeForce® 9600 GT @ 675MHz engine clock - 64 Stream Processors - Dual 400 MHz RamDAC - Max. Resolution @ 2560 x 1600 - True 128-bit floating point high dynamic-range (HDR) lighting with 16x full- screen anti-aliasing
GeForce 9600 GT
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-Memory
- 512MB GDDR3
- 1800MHz memory clock
- 256-bit memory bus
-Bus Support
- PCI Express x16 2.0 (compatible with PCIe x16)
-3D Acceleration
- Microsoft® DirectX®10 support
- Unified Shader Model 4.0
- OpenGL 2.1
Hmmmm....something gamers have to drool on. =)
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***Jenn***